about the game
It’s 1986 and you’re David Sugimoto, an American headed to Japan for your very first job. Initially promised a position with the international sales team, you’re quickly put to work designing automated production lines instead! Do you have what it takes to survive as a rookie thrust into the fascinating world of factory automation?
Kaizen: A Factory Story is an open-ended factory puzzle game, developed by Coincidence and published by Astra Logical.
Design production lines to create the iconic products of 1980s Japan. Flip, weld, and cut blocks to build products, with classic features like histograms and new features like rewinding and real-time editing. When you need a break, there's even a pachinko-themed solitaire!
credits
-
Zach Barth
Keith Holman
Design, Programming -
Kyle Steed
Jonathan Stroh
Art, Animation -
Matthew S. Burns
Music, Sound, Writing -
Drew Messinger-Michaels
Sam Kulchin
Music